Combine that with the modifiers I mentioned earlier, and you have a literal smorgasbord of content that can become infinitely replayable, much like the original Goldeneye. There are also a ton of new characters thrown in as along with new weapons and special combat abilities that change up the way the game plays. These modes are definitely more suited for the player cap increase and add to the already diverse palette the game offers up. Four new maps have been added as well as four new modes including Bomb Defuse, Escalation, Detonator Agent and Data Miner. The Wii version was already loaded with content, but Eurocom has gone back and (wait for it) reloaded the game with even more goodies. Multiplayer is where the game shines, and Reloaded brings back so many favorites that it is hard not to love. Still, none of this is what Goldeneye is all about. None of these make a massive difference outside of the ammo and health ones, but they do make this mode a blast to go back to once the shooting starts to get stale. You can launch foes into the air with a physics boost or simply paint the walls with the paintball mode. All events are based on time and the modifiers make it more interesting. You are thrown in a map with your choice of modifiers and have various styles of gameplay from stealth to wiping out all enemies as quickly as you can. In addition to the campaign, you also have MI6 mode, which is essentially an arcade single player experience with leaderboard support. You will be tested, and in order to earn a bulk of the Achievements/Trophies, you will need to play on this difficulty. This is where the real challenge comes in. The classic 007 difficulty also returns with multiple objectives. Goldeneye plays great, and even on Normal, you will rarely ever die as long as you manage to find some cover. Unless you are aiming for an Achievement or Trophy, it never becomes an issue, though. Stealth works for the most part, but enemies do tend to be able to see you a little too easily. You can opt for stealth or straight out action, the choice is yours. The campaign is solid and should last you a good 10 hours. Things that worked in Rare’s original simply wouldn’t make for a good experience in a twin-stick shooter. The game has been upgraded to today’s FPS standard. A lot of the same levels and locales are here, but those looking for nostalgia will be disappointed most of the time. Yes, this is the Goldeneye story, but it now stars Daniel Craig and is sans Sean Bean. The entire campaign from the Wii version is here with little deviation, but for those who haven’t played it, let me break it down. Get your golden guns ready, and discover why couch co-op is still alive and kicking.
#Goldeneye 007 reloaded review ps3
Now 360 and PS3 owners get a chance to find out what the fuss was about with added modes and enhanced visuals. The game was back, and better yet, it was good. When it landed on Wii last year, we cheered. “Goldeneye” is a word that strikes joy into the hearts of many gamers that were around to enjoy its four-player split screen action, whether in a dorm room or a living room this game has roots. Last year, Eurocom and Activision brought back a gaming legend.